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BEYOND THE WALLS — ADVENTURES IN THE GALAXY

Beyond the Unknown Waldo Adventures in the Galaxy

BOOKS SONGS GAMES

Welcome, brave adventurer, to “Play our AI game: Adventures in the Galaxy“! 

Choose your path: “Play Game” to join the team. Immerse yourself in role-playing or engage in thrilling multiple-choice quests and battles. 

The choice is yours, and the power is in your hands. 

Let the adventure begin!

Let’s Play!


Create your own unique adventure.





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An entertaining Fantasy Adventure Graphic Novel. The book is an entertaining Fantasy Adventure Graphic Novel filled with wacky characters and far-out adventures. It’s meant for adults, though kids have enjoyed it too, offering a fun and short escape into a fantasy world.

The main character, Waldo (aka Walldo), an alien hero, embarks on a mission to save the world from disaster and invasion. Accompanied by his eclectic crew, he journeys beyond the galaxy, uncovers family secrets, finds treasures, and encounters mysterious aliens.

The narrative is purely fictional and not intended to teach history, science, or archaeology. It’s an enjoyable read designed to entertain and potentially bring a smile to the reader’s face.


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MUSIC. “I am not alone” is in the Grammys this year! Yay!

CLOTHES can be ordered by request

MOVIE concept


BILL SHOOK Waldo Off The Wall

Bill Shook recently brought the “WALDO BEYOND THE WALLS — ADVENTURES IN THE GALAXY” story to life in a colorful graphic novel, with beautiful full-spread images.

This Fantasy Adventure about the reluctant hero Waldo is the creation of BILL SHOOK. The story weaves a unique blend of culture, humor, history, science, and fantasy. The book is intended for all ages, and most readers are adults, but ages range from 12 – 75.

There’s no one in the world quite like Waldo, a fellow who’s a bit off the wall even when he’s on it! Join Waldo and his collection of friends, as they embark on adventures that will span the world, dive deep into history, consider the great beyond, and keep a smile on your face from beginning to end. Strange events force Waldo off the Wall as he is contacted by his Uncle Viktor and handed a clue to a family secret that is truly out of this world!

They will get a glimpse of other cultures and traditions in Europe, Asia, and North America and discover magical treasures. They’ll delve into some of the most pivotal moments in human history as they explore world famous walls in Croatia, China, Zimbabwe, and Greece and find secrets that those walls have kept for centuries. They will face threats by aliens that are determined to take control of the Earth and the galaxy. They will become surrounded by unimaginable dangers and be drawn into inter-galactic wars. By the time Waldo finally gets back to his Wall, he’ll have learned not only where he comes from and realize that this isn’t the end of his story; it’s also the beginning of an adventure spanning the entire galaxy!

Contact BILL SHOOK for information regarding Waldo books, music, and licensing.

All characters, images and stories are registered with US Copyright and Patent Office. All rights reserved.

The “WALDO METAVERSE ™” trademark of Bill Shook. 

Member of LICENSING.ORG — Member of WIT.


All designs, images, and stories are copyright © 1984, 2022 by Bill Shook. All rights reserved including the right to reproduce these characters and images of parts thereof in any form. All images, stories, and music are registered with the U.S. Copyright Office. Any references to historical events, real people, or real places are used fictitiously. Names, characters, and places, are products of the author’s imagination. No part of this website, characters, books, and images, or music, may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, scanning, recording, or other electronic or mechanical methods, without the prior written permission of the copyright holder. You may contact us regarding licensing requests. Written and artistic works copyrighted in the United States are also protected in many other countries. For example: China, Europe, and most countries, are a party to the Berne Convention for the Protection of Literary and Artistic Works. As such, in general any literary or artistic work created in the US will also be protected in other countries.